Satisfactory Early Access Launch Trailer

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  • Published on:  Tuesday, March 19, 2019
  • Early Access Launch Trailer for Coffee Stain Studio’s new game Satisfactory.
    Purchase on the Epic Games Store:
    ⮟ Links and Info below ⮟
    Website + FAQ ‣
    Song ‣ Genesis x Phantom (WWW) by Justice

    ⮟ Social Media ⮟
    Twitter ‣
    Facebook ‣ /SatisfactoryGame
    Instagram ‣
    Discord ‣
    Reddit ‣
    Community Manager ‣

    Satisfactory is an FPS open-world factory building sim. You play as an engineer on an alien planet as part of the ‘Save The Day’ program - a program whose goal is to construct a massive machine for a mysterious purpose. Conquer nature, build multi-story factories, and automate to satisfaction!

    #Satisfactory #CoffeeStain #EpicGames


  • Jai Wright
    Jai Wright  2 days ago

    Some Daft Punk jams.

  • relik
    relik  14 days ago

    Epic Games store? No thanks! GL though

  • Hans Dampf
    Hans Dampf  14 days ago

    look how they treat the poor landwale,now y´all know why they create them xD

  • Frog man cool
    Frog man cool  14 days ago

    If this game was on steam I would buy it in an instance

  • Jim Raynor
    Jim Raynor  14 days ago

    Still one of my favorite games after 7 months

  • LollipopUnicorny
    LollipopUnicorny  21 days ago

    What is this? Some kind of Amazon emplyee simulator?

  • FMFvideos
    FMFvideos  1 months ago

    Is this multiplayer?

  • MÃRÏÅ Whït HøöD
    MÃRÏÅ Whït HøöD  1 months ago +1

    Can u guys make new goat simulator to xbox360

  • DiggingTheGame
    DiggingTheGame  1 months ago

    anyone knows the song from trailer?

  • Miroslav Veselý
    Miroslav Veselý  1 months ago +2

    I've just watched "Rick and Morty Season 4 Trailer | adult swim"... that music though :)
    Anyway, I keep coming back to your trailers. Guys, you're the best!

  • tim schellingerhout
    tim schellingerhout  1 months ago +1

    Oh geez rick. This seems like a lotta work, i i dunno if in can do this rick

  • Liam Fiordalisi
    Liam Fiordalisi  2 months ago

    add a creative moode!!!!!!

  • Kalum Ross
    Kalum Ross  2 months ago

    I would buy this instantly if it came to console

  • kiss_on
    kiss_on  2 months ago

    Мечатал о игре с первых дней игры в Factorio

  • Bestabelly
    Bestabelly  2 months ago


  • 5u5pence
    5u5pence  2 months ago

    0:45 T H I C C

  • 5u5pence
    5u5pence  2 months ago

    I love this song and was caught so off gaurd hearing it for this trailer

  • Sergey Petuhov
    Sergey Petuhov  2 months ago

    That music, it just wants to ask you - Hey people, WHO wants a piece of industry here?
    Yes, we are!

  • Svesh Victoryan
    Svesh Victoryan  2 months ago

    Have suggestions:

    1) make the initial drone digger (on the legs) compartment for fuel, so it does not work on parole, load the grass tree, etc. and he had electricity to work.

    2) make an alternative recipe for rifle cartridges. The original recipe consists of explosives and steel pipes(expensive) the alternative recipe will be from steel pipes gunpowder, bypassing the huge expensive chain of production and accelerating the creation of bullets.

    3) Not complete devastation of deposits. For example, if the field has a status CLEAN, then after establishing it drops to NORMAL and then over time after production decreases to DIRTY. And so with NORMAL drops to DIRTY and dirty the Deposit does not fall below the ore has not disappeared completely. For example, when one field produced 1 000 000 or even 1 000 000 units of ore, then the field falls down one position!
    What is it that you need? This will be an additional incentive for the player to develop new territories and the map as a whole for "settling" near new fields. So will be more relevant use of energy slugs and drills mk3-MK4. Connecting worked out(dirty) field in one network, you can achieve again a great deal of rework and create a mega plant all over the map.
    This will be very important by the end of the game, when there is nothing to do in the game, if everything is produced and pumped and warehouses are bursting with details.

    Thank you for a wonderful game!!!


    Есть предложения:

    1) сделать начальному дрону копальщику (на ножках) отсек для топлива, чтобы он не работал на честном слове, загружать траву дерево, ну и т.п. и у него было электричество на работу.

    2) сделать альтернативный рецепт на патроны к винтовке. Оригинальный рецепт состоит из взрывчатки и стальных труб(дорогой) альтернативный рецепт будет из стальных труб пороха, минуя огромную дорогую цепочку производства и ускоряя создание пуль.

    3) Не полное опустошение месторождений. Например, если месторождение имеет статус ЧИСТОЕ, то после выработки оно падает до НОРМАЛЬНОГО и потом со временем после выработки падает до ГРЯЗНОГО. И так с НОРМАЛЬНОГО падает до ГРЯЗНОГО, а грязное месторождение не падает, чтобы руда не исчезла совсем. К примеру когда с одного месторождения добыто 1 000 000 или даже 1 000 000 000 единиц руды, то тогда падает месторождение на одну позицию вниз!
    За чем это нужно? Это будет дополнительным стимулом игроку для освоения новых территорий и карты в целом для "заселения" возле новых месторождений. Так будут более актуальным использование энерго-слизней и буров мк3-мк4. Соединяя выработанные(грязные) месторождения в одну общую сеть, можно добиться снова большой переработки и создать мега завод по всей карте.
    Это будет очень актуально к концу игры, когда уже не чем будет в игре заняться, если всё произведено и прокачано и склады ломятся от деталей.

    Спасибо за замечательную игру!!!