Unity3D AI with State Machine (FSM), Drones, and Lasers!
- Published on: Sunday, April 28, 2019
- Check out the Course: https://bit.ly/3i7lLtH
Create a Unity3D AI system using the State Pattern and State Machines. We'll build an FSM (finite state machine) in c#, make it generic, reusable, and able to drive our AI bots.
State machines and AI are extremely important in game dev, so we'll start with a simple switch based AI system then build it into a solid c# FSM that we can extend and build upon.
And if you'd like to follow along, all the c# source code for this unity tutorial is available below.
Download the code for this Unity3D tutorial here: https://unity3d.college/2019/04/28/unity3d-ai-with-state-machine-drones-and-lasers/
Join the group: http://unity3d.group