Unity3D AI with State Machine (FSM), Drones, and Lasers!

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  • Published on:  Sunday, April 28, 2019
  • Check out the Course: https://bit.ly/3i7lLtH


    Create a Unity3D AI system using the State Pattern and State Machines. We'll build an FSM (finite state machine) in c#, make it generic, reusable, and able to drive our AI bots.

    State machines and AI are extremely important in game dev, so we'll start with a simple switch based AI system then build it into a solid c# FSM that we can extend and build upon.

    And if you'd like to follow along, all the c# source code for this unity tutorial is available below.

    Download the code for this Unity3D tutorial here: https://unity3d.college/2019/04/28/unity3d-ai-with-state-machine-drones-and-lasers/

    Join the group: http://unity3d.group

    Patreon: https://patreon.com/unity3dcollege